
Gene Greyy
Pheonix Rising Corp
12
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Posted - 2017.06.02 00:34:22 -
[1] - Quote
Toxic Fuzz wrote:I have noticed that CCP seems to be forcing people to play in Corporations, gearing all new content towards that end, pushing those of us who enjoy being solo players into a position where we will not advance or being to engage new content unless we join a corporation and play in mobs.
This has ultimately ruined most 1vs1 combat where groups gank singular players now instead of engaging in combat as it used to be.
It has created massive gate camps where the only way they can be avoided is to fit a Strategic Cruiser with interdiction nullification.
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There are players who enjoy being able to play stealthy, to avoid forced battles and to be able to pick and choose their battles based on their STRATEGIC ability. Who enjoy being solo pirates, or who enjoy being able to enter a system and carefully plot and plan their way around all the offensive positions that attempt to catch them. It's the old game of cat and mouse. And yet, CCP again seems to be ignoring these players, and instead focused on forcing conflicts, forcing fights when this cat and mouse type play is so exhilarating.
If CCP goes through with changing these ships into something they are currently not. If they wish to de-evolve them into just another cruiser, if they are going to ruin solo gameplay or the ability to do combat sights solo, or all the other things the larger sig radius will ruin, the interdiction nullification removal will ruin, the reduction in the distance damage can be applied then there should be an option to recover those skill points so that they can be applied towards other things. Because honestly, these are the exact reasons why many of us have spent years of game play perfecting our skills in regards to strategic cruisers.
If CCPs ultimate goal is to ruin solo gameplay, I think they should come out and state it so, instead of silently removing all options for solo play, and forcing fights where they use to allow an option for a different type of gameplay.
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TO say the very least I am not happy at all with the new suggested changes. Yet again just as with other ships it seems that CCP's true intent is to force people to join corporations, force people to play in mobs, force people to engage when otherwise they would prefer playing a different way, and to ruin ships that have a place in the game. And to leave wide gaping holes in a universe that if real would never allow them, would naturally fill those gaping holes with ships that excel at solo gameplay.
All new content, ships, changes, nerfs, "re-balancing" seem to be geared towards forcing solo players out of the game. It's been this way for years and it doesn't seem like it's going to change anytime soon. I fear that I am going to be looking for a new MMORPG to play in the very near future.
Well said!!! I'm grateful you posted this and very much appreciate your point-of-view. I've been feeling this way since about 2013 but, I've stuck with it thinking ...maybe...eventually... holding out a fools desperate hope... that CCP would eventually show some love for solo (or hell... I'd settle for small {less than 5} group play) game play.
Yet with every release, every patch, every feature, I felt like the devs were watching me play and taking bets on who could fork up my game worse. Frustration does not begin to describe my feelings. A close approximation, if you've ever watched bugs bunny and friends cartoons, there was this cat who would be minding his business trying to sleep or go get some food... just going about his day... and then out of nowhere, a young energetic puppy dog would sneak up on him... barking, growling, generally being a playful nuisance and the shock would send the poor cat flying through the air ending up with his hair standing on end, claws buried in the ceiling hanging upside down with this confused look like...what the F...just happened to me???? Hilarious, and wonderful entertainment for everyone else who chooses to be part of a mega corp/ mega alliance (not that there is anything wrong with that...if that's your thing, great, more power to you; in fact, without you, it would be a pretty boring game!!!) but.... Yeah, pretty much that.
And to those of you still laughing and getting ready to belittle and dismiss this post and then think of a new and clever way to ask for my stuff. I would simply ask, do you really want a game without uncontrolled/unsanctioned 1 on 1 combat (albeit rare, I admit) or just a challenging mouse to hunt??? Really??? And then the natural extension would be, how long till you get extremely bored with a game where you have just a few big alliances... Oh, wait... now serving big blue donuts and coffee, enjoy.
Notice, there is no hate toward anyone here, no snide comments on anyones particular style of play... I'm not suggesting anything particular with T3's at all; I'm only asking the devs to consider an alternative style of play and it does not have to come at the expense of anyone else's style of play (please remember it should be a sandbox and stop forcing a particular play style with the very large - and blunt - stick of game design!!!!).
It's just that I have a real love of this game and sadness at the lack of vision for something that used to really be a true sandbox game. It's not about safety (quite the opposite), it's not about isk, it's not about special favors!!!!!! It's about having fun and being able to choose how, when, and where I play... no matter what anyone else is doing.
Again, thank you kindly for your post, I'm glad to know I am not alone. |